Skip to main content

FFXIV is far from the end. We focus on the next 10 years

A new announcement on Final Fantasy XIV.

NASA Yeshiva — boss, face game, a person who saved FFI from the fall — summed up the last events in the game, once again apologizing for the queue, but also running into the future.

Happy New Year for all Fivers!

Although we had to delay End walker two weeks, just before the original premiere plan, on December 7, the addition finally went into the world — the end of the Saga Madelyn and the zodiac, which began in 1.0. Almost eleven years have passed since I found myself on board FFI and I feel that I put everything I have to extend.

When postponing the contents of the games, a large inflow of players from around the world from the middle of the year and the influence of Covid-19 on the supply of server equipment led to a very long login queue, for which once again sincerely, sorry. We are currently working on An essential solution to this situation, for example adding logical data centers and increasing the number of worlds in all regions. In the meantime, please be patient.

Now, as its title suggests, End walker ends the story that has been woven from version 1.0. However, FFI itself is far from the end and we have already started to create new content for all light warriors.

Ex-WoW Player Criticizes FFXIV and Immediately Regrets it

FFI exceeded ten years of activity — a goal that all FFXIV games should strive — and now we focus on the next ten. The first step in this new part of our trip is 6.1, in front of which we will use the opportunity to share Our plans for the future FFI. Please, wait for it.

It's madness to think that 2022 my twelfth year passes the FFI rudder. Sometimes I can not resist surprise that I did not get bored, but with FFI I want to achieve much more. As I said earlier, I consider this a work of my life and I hope I will continue to develop and develop a game with you all.

End walker is the culmination of everything we have built by eleven years and I realize that it will be extremely difficult to jump. But just like your adventures and efforts for teams and operations, we will continue to build on our wealth of stories, experience and emotions, trying to achieve new high savings!

I wish you a happy new year, and thank you for constant support!

Comments

Popular posts from this blog

FIFA 22, DCE FUT Solution Ryan Fredericks

Discover the solution for the DCE Ryan Fredericks, a team creation challenge was FIFA 22. This WIFE is intended to save you the card was Birthday of the English player by completing it. Should this DCE do? England Challenge, Criteria Prime League Challenge, Criteria Note that this challenge starts on Saturday, March 5th at 19h and lasts a week, ending on Saturday, March 12 at 7pm. By completing this challenge, you will get the map was Birthday from Ryan Fredericks. Should this DCE do? The DCE Ryan Fredericks is a challenge that includes two teams and whose goal is to celebrate a star on the mode was FIFA 22. In view of the prize of the DCE but especially the card, we recommend making this challenge. If the Premier League has many DD META (including our favorite, Taa Rulebreakers and James Features), Fredericks was Birthday is interesting via its 5-star low foot and complete stats. If we regret his medium physics in play (which limits a little agility), this card should make the taff...

Viererpack Motika: Bayern II wins 6: 3 in Schweinfurt

Schweinfurt launched Furios and had three chances in the first ten minutes . First FYY put the ball just past the post, then Böhnlein missed a cross only in centimeters before a Böhnlein headball was clarified on the line. Bayern was initially little to see - until the 18th minute: Motika s shot was able to clarify Schweinfurt Keeper Zwick by foot, but he was powerless. A competitive game developed in which the guests from Munich around the 30th minute had their strongest phase and other opportunities. At first, the ball lay in the housing of the FCB, but Jabiri stood in the away. Only shortly thereafter, the leadership: Tillman used a fatal return pass from Fery to 2: 0 (39.). Schweinfurt reported back before the break, Böhnlein recalled an application back pass from the steering line (42.). Top game deserving the name The top game was entertaining - even in the second round. And Motika turned on. First he was successful with a shot in the right torger (58.), then he held th...

Epic Games, Strategic Partnership with 'Autodesk'

[ Park Yeo-jin reporter] Epic Games (national team Sweeney) announced on the 28th a strategic collaboration with Autodesk. Through this, the company plans to expand its immersive real-time 3D experience in various industries. First, 'Levitt' for the design and documentation of buildings and infrastructure projects and 'Twin Motion', which provides high-quality real-time 3D rendering for design and construction work. The two companies selected the architecture, engineering and construction (AEC) industry as part of this cooperation. Epic Games' twin motion will be provided as a twin-motion for Auto Desk Levitt, and will be presented to all Levi subscribers through Levi's new release. The cooperation between the two companies continued in 2008 when Autodesk participated in Epic Games' integrated partner program, and integrated Autodesk's 3D design software with Unreal Engine. In addition to Levitt, it supports 3DS Max, Davis Works, and Inventor Workflow...